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Old 04-26-2006, 08:54 PM   #1 (permalink)
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Default Maya

Have you ever heard of this 3d program? I had the Learners edition or something but there were many downsides like:
1) you can't post it on a website im pretty sure
2) you couldn't really delete anything
3) it wasn't really that complex

Does anyone have the full version cuz I'd love to know the features and stuff.
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Old 04-30-2006, 07:19 AM   #2 (permalink)
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**Post removed**

No warez, torrents, etc talk here. This is your first warning.
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Old 05-01-2006, 05:12 AM   #3 (permalink)
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Guys downloading warez is illegal, id'say don't talk about it on this board!
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Old 05-03-2006, 01:52 AM   #4 (permalink)
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Maya, as Adobe says, is the world's most powerfully integrated 3D modeling, animation, effects and rendering solution. There's a trial version here http://usa.autodesk.com/adsk/servlet...&siteID=123112. I'd prefer and recommend using 3d max or something like that though.
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Old 05-03-2006, 03:54 AM   #5 (permalink)
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Maya is excellent if you interested in getting into the film industry. It has excellent features and best of all you can get Pixars Renderman for it. Price-wise is a bit steep unless you really going to use it productively than it it would be an excellent investment. There are also cheaper alternatives out there. Check out the 3D resources thread, I've posted links to the different packages.
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Old 05-04-2006, 03:14 PM   #6 (permalink)
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Check out 3D Studio Max, it is great. We made tons of animations in class!
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Old 05-06-2006, 07:58 AM   #7 (permalink)
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Default Re: Maya

Though one thing with 3DSMAx is that it's hard to learn! At least alot of my class have problems with it, including me.

( if anyone wants to give this guy a hand with it, pm me please could use alot of help with it, going from start to end :) )
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Old 05-06-2006, 09:07 AM   #8 (permalink)
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Default Re: Maya

I would help, once I get my new iMac G5 if anybody wants to do some 3D Studio Max projects, that would be cool!
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Old 05-06-2006, 09:11 PM   #9 (permalink)
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Find some tutorials on box modeling if you can. I learned more from a single box modeling tut than from all of the beginner tutorials about "lathe" and tools like that.

Then again, maybe it helped me a lot to have those simple tools under my belt before I started box modeling. Either way, you're not going to make amazing scenes using just the bend and twist modifiers.
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Old 05-18-2006, 05:24 AM   #10 (permalink)
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Quote:
Originally Posted by blaze_187
Maya is excellent if you interested in getting into the film industry. It has excellent features and best of all you can get Pixars Renderman for it. Price-wise is a bit steep unless you really going to use it productively than it it would be an excellent investment. There are also cheaper alternatives out there. Check out the 3D resources thread, I've posted links to the different packages.
Ok so Maya is more for people who want to work with games and things like that where 3D studio Max is for people who want to design more for the internet and print?
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Old 05-18-2006, 02:15 PM   #11 (permalink)
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I think you can use any of these programs for whatever you want. The main things is learning how to use one program well.
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Old 05-22-2006, 10:58 PM   #12 (permalink)
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I took a couple of Maya courses several years ago. It was a fun program. Lots of rendering abilities. I liked that I could incorporate my AfterEffect movies into Maya (does Max do that?).
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Old 05-23-2006, 05:31 AM   #13 (permalink)
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Quote:
Originally Posted by su-fi
Ok so Maya is more for people who want to work with games and things like that where 3D studio Max is for people who want to design more for the internet and print?
Not entirely...

Both of them can be used for all of the above but Maya seems to be the prefered application when it comes to main stream, I suppose it's because with Maya Unlimited you get the Hair/fur plugin as well as the fluid/particles which are great where as with 3D studio max you have to get outside alternatives (glu3D, Shaghair, simcloth) which could lead to large amounts of money to be spent.

Personally I think that Maya is better than 3ds Max, although I use Max more often (that's because of the renderer options - brazil, vray, etc). Both of them come standard with MentalRay which is also an industry standard nowadays.

Overall Maya is an excellent package IMO.
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