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| | #41 (permalink) |
| Senior Member Fanatic | sorry guys, moving and stuff having a hard time getting everything straightened out
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| | #42 (permalink) |
| Administrator Disciple | So you're out of the worm all together Mikey?
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| | #45 (permalink) | |
| Who among you? Enthusiast Join Date: Mar 2003 Age: 29
Posts: 98
![]() | Rule number 5 Quote:
Wrom rules
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| | #47 (permalink) |
| Administrator Disciple | The image seems to have been removed.
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| | #49 (permalink) |
| Member Enthusiast | Are you going to take your turn, FatalityShard?
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| | #51 (permalink) |
| Administrator Disciple | Seco, you're up!
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| | #55 (permalink) |
| Senior Member Aficionado Join Date: Apr 2006 Age: 51
Posts: 244
![]() ![]() | I still love the idea, Cota and I'm in for another round if you'll have me. Maybe it's time to publicize it a little?
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| | #57 (permalink) |
| Member Enthusiast | Maybe we need to do away with the line while this starts up. People seem to be interested at the moment they sign up, but then after waiting three/six/nine days, they don't want to do it. Maybe letting whoever wants to add onto it at the time do so would be better.
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| | #58 (permalink) | |
| Who among you? Enthusiast Join Date: Mar 2003 Age: 29
Posts: 98
![]() | Quote:
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| | #59 (permalink) |
| Senior Member Aficionado Join Date: Apr 2006 Age: 51
Posts: 244
![]() ![]() | How about setting up a 'claim' system when a new segment goes up? Rather than having a list, let people call for next when they see what they're dealing with... or are inspired by it. Since each piece has to meld with the one before it, if you let people just create without claiming/signing up in some way you end up running the risk of having several people create pieces that can't be used because only one of them can actually take the next place.
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